Updates

Adjustments: Adjusted new race starting skills New planets have mobs and mission terminals Known Issues: Devaronian, Hutt and Nautolan cannot yet migrate their stats on the station or with an ID Hutt and Talz will not have Artisan tools when created Talz will also not have weapons Some humanoid missions on Mandalore will not generate […]

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Additions: New planets now show resources in the survey tools Some new planets now have missions   New species now have different starting skills noted below: Aqualish Alert + 15 Weapon assembly + 10 Structure assembly + 10 General experimentation + 15 Bith Music wound healing + 25 Music bf healing + 25 Chiss Knockdown […]

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Additions: Buildings and Harvesters now allowed to be placed on the following new planets: Taanab Mandalore Moraband Chandrila Dromund Kaas Nal Hutta Global group invite implemented Adjustments: You can now board the shuttles from the ticket terminal by using the /board command Adjusted loot groups and drops. Fixes: Instruments fixed for all species Crafting Tools […]

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Adjusted Removed xp requirement for Politician. Any budding city developers can now train from Novice to Master without waiting for XP. Skill points had already been removed. We have changed the learning costs too. You will only be required to pay for novice and master. 10,000 credits and 500,000 credits. Removed the skill point requirement […]

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